Tag: HTML5

ID and eLearning Links (6/3/18)

    • Gamification works when it’s designed thoughtfully and stays focused on learning goals. Sharon Boller shares guidelines and picks apart some questionable research.

      tags:gamification research learning

      • 1. Keep game complexity simple, particularly when you are using a game to support relatively short lessons.
      • 2. Reward players for performance, not completion.
      • 3. Be cautious with leaderboards.
      • 4. As much as possible, align the game element choices you use to the learner’s actual job context.
      • 5. Make the in-game goal align with the learning goal in a reasonable way that “makes sense” for the learners who will play your game or complete your gamified lesson.
      • 6. Stop thinking you have to make the game super “fun.”
    • Create a custom seekbar with a web object in Storyline. Only works for HTML5, not Flash. Download their widget for free and use it as a web object on any slide where you need a seekbar. Note: it’s free, but you have to share the post on social media in order to download it.

      tags:Storyline html5

    • This is geared toward individual experts or consultants who want to launch their own self-service courses. For most of this audience, they don’t even want to self-host with LearnDash (although he mentions that too). I am periodically contacted by people who fit this audience and don’t have the resources to hire an instructional designer. This might be a helpful article for that audience.

      tags:LMS consulting

    • Free tool for creating vector graphics with a desktop and cloud version

      tags:tools graphics free

Posted from Diigo. The rest of my favorite links are here.

Instructional Design and E-Learning Links

ID and E-Learning Links (5/8/16)

    • Many users are beginning to discover, however, that a larger number of social network connections may be less valuable than a smaller, more intimate circle. With an enormous collection of friends or followers on a network, you lose the benefits of intimacy, discoverability, and trust, all of which can work better when you have fewer connections.
    • When you connect to everybody and their dog, your second-degree search results will include people who don’t actually know anyone you know, so you won’t be any further ahead in reaching them than you would be by simply cold calling.
  • Preliminary findings from Saul Carliner and John Murray’s research and interviews with “star consultants” in the field of learning

    tags:training freelance consulting e-learning instructionaldesign research

    • Participants also indicated the types of assignment they feel are inappropriate for them. Most of the assignments refused could be characterized as “conventional.” Several participants specifically mentioned that they distance themselves from training about products and software to focus on more strategic projects.

      One participant avoids “order-taker projects.”

  • This article explains content chunking from a usability perspective, but this applies to writing for elearning too

    tags:writing usability memory

  • Add a feedback button to your website that lets users highlight areas with problems and make comments and suggestions. Screenshots and user browser info are automatically logged. I wonder if this could be used for collecting feedback on elearning, both during formal review cycles and to collect ongoing feedback after courses have launched.

    tags:tools webdesign

  • A book and resource list for learning about going beyond the superficial and supporting “deeper learning”

    tags:learning book research

  • Create CSS buttons

    tags:css tools html

Posted from Diigo. The rest of my favorite links are here.

ID and E-Learning Links (3/13/16)

Posted from Diigo. The rest of my favorite links are here.

ID and E-Learning Links (2/21/16)

  • Documentation for the CpExtra widget that provides additional variables and options for HTML5 Captivate courses

    tags:e-learning captivate

  • Lots of gems from Jane Bozarth here about elearning, instructional design, meaningful interactivity and engagement, social learning, PLNs, and more. This is a very quotable interview.

    tags:e-learning instructionaldesign showyourwork engagement pln interactivity twitter sociallearning

    • To “get” from a PLN you need to “give.”
    • I think that we are getting the idea of more interactivity, of more engaging real stuff, not just making it spin and zoom and move. And I think the authoring tools that have made that easier have certainly helped people understand that learners need to actually get their hands on the content in some way.
    • You do not blame the hammer because the house fell down. It’s the person using the tool. It’s really about effective design. You can do fabulous stuff with PowerPoint. You can do dreadful stuff with PowerPoint. You can do dreadful stuff no matter the tool.In PowerPoint you can actually build nice little branching scenarios and reveals. You can make choices. You can do interactivity. There’s a lot of stuff that I think people just don’t take the time to learn.

  • Even if you don’t have a degree in instructional design (and maybe especially if you don’t), you can improve your skills by reading deeply in more academic literature. Jane Bozarth shares some recommendations for authors to start with and strategies for finding sources.

    tags:lifelonglearning instructionaldesign e-learning multimedia multimedialearning CoP reflection

    • You may find something that surprises or unsettles you. Or you may find something that confirms what you believe with data and not just some anecdotes or gut feelings. Some time spent here will help you move past “I think” or “it feels right” to “evidence shows.”

Posted from Diigo. The rest of my favorite links are here.

ID and E-Learning Links (7/6/15)

Posted from Diigo. The rest of my favorite links are here.