Tag: graphics

ID and eLearning Links (6/3/18)

    • Gamification works when it’s designed thoughtfully and stays focused on learning goals. Sharon Boller shares guidelines and picks apart some questionable research.

      tags:gamification research learning

      • 1. Keep game complexity simple, particularly when you are using a game to support relatively short lessons.
      • 2. Reward players for performance, not completion.
      • 3. Be cautious with leaderboards.
      • 4. As much as possible, align the game element choices you use to the learner’s actual job context.
      • 5. Make the in-game goal align with the learning goal in a reasonable way that “makes sense” for the learners who will play your game or complete your gamified lesson.
      • 6. Stop thinking you have to make the game super “fun.”
    • Create a custom seekbar with a web object in Storyline. Only works for HTML5, not Flash. Download their widget for free and use it as a web object on any slide where you need a seekbar. Note: it’s free, but you have to share the post on social media in order to download it.

      tags:Storyline html5

    • This is geared toward individual experts or consultants who want to launch their own self-service courses. For most of this audience, they don’t even want to self-host with LearnDash (although he mentions that too). I am periodically contacted by people who fit this audience and don’t have the resources to hire an instructional designer. This might be a helpful article for that audience.

      tags:LMS consulting

    • Free tool for creating vector graphics with a desktop and cloud version

      tags:tools graphics free

Posted from Diigo. The rest of my favorite links are here.

Instructional Design and E-Learning Links

ID and E-Learning Links (7/17/2016)

Posted from Diigo. The rest of my favorite links are here.

ID and E-Learning Links (5/22/16)

Links for 5/22/16Instructional Design and E-Learning Links

  • Sizes for different platforms and quick directions on how to create banners

    tags:socialmedia graphics howto

  • Differences between themes and templates in Captivate. I might also use templates if multiple people are working on the same project and you need some consistent layouts or slides between them.

    tags:captivate e-learning

    • The goal of a Captivate theme is to keep a consistent design throughout your project. It can be ‘applied’ to any project, even after creation.
    • template in Captivate has to be chosen before you create a project.
    • The term is often wrongly used: most Captivate ‘templates’ that you can find on the web, are just cptx-projects, not templates in the Captivate language.
    • When would I use a template in Captivate 9? For courses that have several modules, where you want to have some slides in common, maybe have custom navigation/control buttons that cannot be put on the master slide, but need to be timed for the rest of the project. I would rarely use it to have placeholder slides, unless some team members need to have that assistance.

Posted from Diigo. The rest of my favorite links are here.